Skip to content

Animation and Illustration BA (Hons)

Key features of this course:

  • A cohesive joint study programme that takes a broad approach to animation, encompassing 2D traditional and digital animation, stop motion and 3D CGI for games, animation and film
  • Live projects integrated into year-long modules of study that allow you to gain experience in real studio-based production
  • On-campus access to industry-standard software and motion capture facilities
  • Programme of guest lectures and events, including award-winning local animation house Dice Productions Q&A event, Aardman’s Will Becher presenting work from feature film ‘Pirates’, Olivier Kugler, Isabel Greenberg, Jonny Hannah, Katerina Manolessou, Ben Newman, Jane Ray, Nobrow and Flying Eye Books guest speakers
  • Live brief collaboration with publishers including Frances Lincoln and Lemniscaat (Netherlands) and publications such as You Magazine (Mail on Sunday)
  • Illustration teaching is led by a team of permanent staff including Piet Grobler and Tobias Hickey, whose professional achievements are acknowledged in international illustration contexts
  • Opportunity to travel to destinations in mainland Europe and introduced to exhibition practice through illustration fairs, card sales and exhibitions in the final year graduation show, as well as through an opportunity to showcase their work in London

Book an open day

For more information about teaching, learning and assessment on this course, please see the single honours course pages for Animation and Illustration.

"The tutors were friendly and helped us through each year, teaching us all the skills we need to experiment with 2D, 3D stop motion animation and more."

Isabelle Kennedy, Animation graduate.

In today’s world of multimedia communication and publishing, illustrators and animators work together in an unprecedented variety of contexts. To study Animation and Illustration as joint honours is therefore full of possibility: your learning on both courses will be mutually informing and, if you so choose, could lead to an innovative, interdisciplinary final year project that draws all your interests together. Both subject areas place emphasis on drawing as a tool for thinking and visualisation and both nurture your creative development alongside development of craft and digital skills that are highly prized throughout the fast-moving  and dominant digital/visual culture of today’s world.

Animation at Worcester encompasses 2D traditional and digital animation, stop motion and claymation and 3D CGI for games, animation and film. Students also gain skills in editing, sound, compositing, concept art for games and animation, VFX techniques and creative concept generation. The course thus aims to offer you the realistic prospect of graduating as a competent practitioner in all areas of this still developing discipline. Alongside placing strong emphasis on nurturing your practice as an animator, it supports you to gain solid, foundational understanding of relevant history and theory. It integrates live projects into year-long modules of study to enable you to experience real, studio-based production in support of your preparation for professional work. 

Illustration aims to cover the complete range of illustration genres and forms, including children’s books, editorial and magazine illustration, the graphic novel, reportage, authorial illustration and advertising. With its comprehensive foundation in drawing during students’ first year, it will support development of your work across a wide range of applications encompassing traditional techniques and digital realisation. Cross media projects are encouraged and, in your final year, there is increasing emphasis on growing your knowledge of, and interaction with, professional contexts of illustration. You are taught by lecturers who, themselves, are also professional, published illustrators.

Animation and Illustration are led and taught by experienced animators and illustrators, industry practitioners and academics, and student performance is assessed entirely by course work. They are committed to supporting your understanding of the range of possibilities that could be available to you on graduation, and there are opportunities to explore postgraduate study as well as to investigate, with those who are already following them, career paths in teaching, the creative and cultural industries, the media, marketing, PR and other employment sectors in which graduates find work.

Studying these two subject areas in combination could be right for you if your creative interests span working in moving image and other visual contexts, and if your curiosity is fired by the possibilities of 21st century media and communication.


Entry requirements

104 UCAS Tariff points

Study options

Full-time or part-time study available

Get in touch

Omid Ghanat-Abady
Course Leader, Animation

Tobias Hickey      
Course Leader, Illustration

Admissions Office
01905 855111

Course content

Year 1

Core modules:

Drawing for Animators and Illustrators
Crafting the Moving Image
Image and Text


Module options:

Origin and Function
Introduction to Animation: Human Locomotion
Fundamentals of Modelling for Games Art and Animation: Asset Creation
Illustration and Print Making
Illustration: Origins and Function

Year 2

Core modules:



Module options:

2D Animation
Introduction to CGI 1: Modelling & Texturing
Introduction to CGI 2: Rigging and Animation
Stop Motion
Animation Production: Narrative Workflows
Experimental Animation
Concept Generation, Research and Preproduction
Visual Statement
Illustration Forms and Genres
Location Drawing and Reportage

Year 3

Core modules:

Contemporary Practice


Module options:

Independent Study
Animation Extension Module
Pre-production Practices
Animation Professional Practice
Animation Negotiated Production 1
Animation Negotiated Production 2
Animation Negotiated Production 3
Professional Practice
Authorial Practice
Negotiated Project



Animators and illustrators are increasingly in demand as the media industries expand.

You will find career opportunities in animation production and in professional illustration fields including newspapers and magazines, books, advertising, exhibiting independent work, television and the internet. All these fields are potential showcases for graduates’ work.

Graduates will also find career opportunities in television motion graphics, graphic design, story writing, studio management, the games industry, compositing, special effects and advertising. 

In addition to developing your capabilities as an animator and illustrator, the course will enable you to develop a wide range of transferable skills, from research and analysis techniques, to problem-solving, to communication and negotiation.

How to apply

Apply through UCAS

Animation and Illustration BA (Hons) - WW6F

UCAS is the central organisation through which applications are processed for entry onto full-time undergraduate courses in Higher Education in the UK.

Read our How to apply pages for more information on applying and to find out what happens to your application.

How to apply

Part-time applications

If you would like to apply to study this course part time, please complete our online application form.

Browse by academic department